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Alexis Lariscy
Alexis Lariscy
Animation | Concept Design
Orlando, United States

Summary

Professional Animator and Digital Artist.
Ringling College of Art and Design Computer Animation Alumni.

Skills

3D Animation2D AnimationStoryboardingConcept ArtComputer AnimationTeam PlayerSpine AnimationDigital PaintingTraditional AnimationTime Management

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Maya
Maya
Photoshop
Photoshop
Premiere
Premiere
Procreate
Procreate
Shotgun
Shotgun
Spine 2D
Spine 2D
Studio Library
Studio Library
Animbot
Animbot

Productions

    • Movie
      Katmandu Punta Cana Attractions
    • Year
      2023
    • Role
      Animator
    • Company
      Falcons Creative Group
    • TV Production
      Enchantimals
    • Year
      2022
    • Role
      Animator
    • Company
      Falcons Creative Group
    • TV Production
      A Storybots Space Adventure
    • Year
      2021
    • Role
      Animator
    • Company
      Falcons Creative Group

Experience

  • Animator / Concept Artist at Falcon's Creative Group
    Orlando, US
    September 2021 - Present

    - Created high caliber animation shots for numerous entertainment properties. Including Netflix’s Storybots, Mattel's Enchantimals, Dragonball, and Katmandu. Accomplished all projects under tight deadlines with exceptional results.

    - Outperformed at creating character animations for both rendered and real time designs.

    - Devised strong, complex, and clear storyboard sequences for both consumer media platforms and attractions. Collaborating directly with The Vice President of Falcon’s Digital Media to bring written scripts to life.

    - Orchestrated key storytelling moments visually that further pushed the narrative forward, along with staying true to the intellectual property.

    - Authored complex layout shots in a 3D space to create a strong baseline that were then delegated to the animation team for completion.

    Proficient in humanoid, creature, and prop animation.

  • Animator / Illustrator at King Show Games
    Minnetonka , United States of America
    March 2016 - June 2020

    - Collaborated within teams (i.e. Technical Artists, Engineers, Sound Engineers, etc.) by creating an artistic roadmap for fellow team members to follow, resulting in the design of high quality art content for games in production.

    - Thrived in a fast-paced environment successfully meeting tight deadlines, while continuing to foster smooth communication and direction through the production pipeline.

    - Provided polished cinematic shots for over 5 game titles in production. This included both key framed character animations (biped and quadruped) along with prop animations.

    - Designed high caliber concepts, dynamically staged storyboards, and clear concise animatics derived from scripts and documentation for various sequences found in pre-production game titles.

    - Worked diligently alongside mathematicians and producers during weekly meetings and through continuous digital correspondence to translate and evolve their concepts into an immersive and compelling visual medium on a multitude of games.

    - Understood the importance of constructing and maintaining the highest quality of work on all games and received commendation from producers and art management regarding how quickly critique notes were executed and how professionally they were perceived.

  • Animated Short Film Maker at Ringling College of Art and Design
    Sarasota, United States of America
    January 2013 - May 2014

    Generated a short animated film about a rabbit born with “rabbit ear” antennas who longs to be accepted.

    - Managed a production schedule subject to sudden changes and was able to meet and exceed expectations of teachers and faculty.

    - Composed 30 plus shots that showcased strong staging and clean compositions.

    - Executed all aspects of a film pipeline; script, storyboards, animatic, modeling, rigging, texturing, set dressing, animation, lighting, and post production.

    - Created all of the visual development for a short film, paying special attention to the final product to ensure the quality and content of the film stayed consistent.